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PAPERS from 2010

Sebastian Schmidt: Graph Exploration Techniques for Multitouch Tabletops, Master’s thesis, Internship thesis, Dept of Simulation and Graphics, Faculty of Computer Science, Otto-von-Guericke-Universität Magdeburg, Magdeburg, Germany. Research Location: Interactions Laboratory, Department of Computer Science, University of Calgary, Calgary, 2010.

Ricardo Langner: PhysicsBox: Playful Educational Tabletop Games, Master’s thesis, Internship thesis, Dept of Simulation and Graphics, Faculty of Computer Science, Otto-von-Guericke-Universität Magdeburg, Magdeburg, Germany. Research Location: Interactions Laboratory, Department of Computer Science, University of Calgary, Calgary, 2010.

Luc Vlaming: Integrating 2D Mouse Emulation with 3D Manipulation for Visualizations on a Multi-Touch Table, Master’s thesis, Johann Bernoulli Institute for Mathematics and Computer Science (FWN-JBI-SVCG) University of Groningen, Groningen, The Netherlands; Research Location: Interactions Laboratory, Department of Computer Science, University of Calgary, 2010.

Ballendat, T., Marquardt, N., and Greenberg, S.: Proxemic Interaction: The Video, Technical report, 2010.

Sebastian Schmidt, Miguel Nacenta, Raimund Dachselt, Sheelagh Carpendale: A Set of Multi-touch Graph Interaction Techniques, In ITS, ACM Press, 2010.

Ricardo Langner, John Brosz, Raimund Dachselt, Sheelagh Carpendale: PhysicsBox: Playful Educational Tabletop Games, In ITS, ACM Press, 2010.

Charlotte Tang, Stacey D. Scott, Sheelagh Carpendale: InfoFlow Framework for Evaluating New Healthcare Technologies, 2010.

Stacey D. Scott, Sheelagh Carpendale: Theory of Tabletop Territoriality, In Tabletops – Horizontal Interactive Displays: HCI Series, (C. Müller-Tomfelde, Eds.), Springer, 2010.

Petra Isenberg, Uta Hinrichs, Mark Hancock, Sheelagh Carpendale: Digital Tables for Collaborative Information Exploration, In Tabletops – Horizontal Interactive Displays: HCI Series, (C. Müller-Tomfelde, Eds.), Springer, 2010.

Lawreance Fyfe, Sean Lynch, Carmen Hull, Sheelagh Carpendale: SurfaceMusic: Mapping Virtual Touch-based Instruments to Physical Models, In Conference on New Interfaces for Musical Expression, ACM Press, 2010.

Mark Hancock, Thomas ten Cate, Sheelagh Carpendale, Tobias Isenberg: Supporting Sandtray Therapy on an Interactive Tabletop, In CHI, ACM Press, 2010.

Nicolai Marquardt, T. Gross, Sheelagh Carpendale, Saul Greenberg: Revealing the Invisible: Visualizing the Location and Event Flow of Distributed Physical Devices, In Fourth International Conference on Tangible, Embedded and Embodied Interaction – TEI’10, ACM Press, 2010.

Matthew Tobiasz: Lark: Using Meta-visualizations for Coordinating Collaboration, Master’s thesis, University of Calgary, Specialization, Computational Media Design, Department of Computer Science, 2010.

Mark Hancock: 3D Tabletop Display Interaction, PhD thesis, University of Calgary, Department of Computer Science, 2010.

Ashley Kelly, James Wallace, Katherine Cerar, Neil Randall, Phillip McClelland, Amanda Seto, Stacey Scott: Solar Scramble: an Educational Children’s Game for Collaborative Multi-touch Digital Tabletops, In Proceedings of ACM International Conference on Design of Communication (SIGDOC), ACM Press, 2010.

Roberto Diaz-Marino, Saul Greenberg: The Proximity Toolkit and ViconFace: The Video., In Video Showcase, DVD Proceedings of the ACM Conference on Human Factors in Computing Systems – ACM CHI’10, ACM Press, 2010.

Marquardt, N., Kiemer, J. and Greenberg, S.: What Caused That Touch? Expressive Interaction with a Surface through Fiduciary-Tagged Gloves, In ITS, ACM Press, 2010.

Voida, A., Greenberg, S.: A Gameroom of Our Own: Exploring The Domestic Gaming Environment., Technical report, 2010.

Silvia Breu, Rahul Premraj, Jonathan Sillito and Thomas Zimmermann: Investigating Information Needs to Improve Cooperation Between Developers and Bug Reporters, In Proceedings of the ACM Conference on Computer Supported Cooperative Work – ACM CSCW’2010, 2010.

Voida, A., Carpendale, S., Greenberg, S.: The Individual and the Group in Console Gaming., In Proceedings of the ACM Conference on Computer Supported Cooperative Work – ACM CSCW’2010, ACM Press, 2010.

Jota, R., Nacenta, M., Jorge, J., Carpendale, S. and Greenberg, S.: A Comparison of Ray Pointing Techniques for Very Large Displays, In Proceedings of Graphics Interface – GI’2010, ACM Press, 2010.

Till Ballendat, Nicolai Marquardt, Saul Greenberg: Proxemic Interaction: Designing for a Proximity andOrientation-Aware Environment, Technical report, 2010.

Seyed Mehdi Nasehi, Frank Maurer: Unit Tests as API Usage Examples, In ICSM 2010: Proc. of 26th IEEE International Conference on Software Maintenance, ICSM, 2010.

David Fox: Agile Methods and User Centered "Design: How These Two Methodologies are Being Integrated in Industry, Master’s thesis, University of Calgary, Department of Computer Science, 2010.

Yaser Ghanam, Frank Maurer: Linking Feature Models to Code Artifacts using Executable Specifications, In SPLC 2010: Proc. of the 14th International Software Product Line Conference, SPLC, 2010.

Ali Hosseini-Khayat, Theodore D. Hellmann, Frank Maurer: Distributed and Automated Usability Testing of Low-Fidelity Prototypes, In Agile 2010: Proceedings of the International Conference on Agile Methods in Software Development, 2010.

Yaser Ghanam, Darren Andreychuk, Frank Maurer: Reactive Variability Management in Agile Software Development, In Agile 2010: Proceedings of the International Conference on Agile Methods in Software Development, 2010.

Caryna Pinheiro, Vahid Garousi, Frank Maurer, Jonathan Sillito: Introducing Automated Environment Configuration Testing in an Industrial Setting, In SEKE 2010: Proc. 22nd International Conference on Software Engineering and Knowledge Engineering, SEKE, 2010.

Darren Andreychuk, Yaser Ghanam, Frank Maurer: Adapting Existing Applications to Support New Interaction Technologies – Technical and Usability Issues, In EICS 2010: The ACM SIGCHI Symposium on Engineering Interactive Computing Systems, EICS, 2010.

Theodore D. Hellmann, Ali Hosseini-Khayat, Frank Maurer: Supporting Test-Driven Development of Graphical User Interfaces Using Agile Interaction Design, In TDD 2010: International Workshop on Test-driven Development, 2010.

Yaser Ghanam, Frank Maurer: Extreme Product Line Engineering – Refactoring for Variability: A Test-Driven Approach, In XP 2010: Proc. of 11th International Conference on Agile Processes and eXtreme Programming, 2010.

S. M. Sohan, Michael M. Richter, Frank Maurer: Auto-Tagging Emails with User Stories Using Project Context, In XP 2010: Proc. of 11th International Conference on Agile Processes and eXtreme Programming, 2010.

Shelly Park, Frank Maurer: A Literature Survey on Story Test Driven Development, In XP 2010: Proc. of 11th International Conference on Agile Processes and eXtreme Programming, 2010.

Caryna Pinheiro, Frank Maurer, Jonathan Sillito: Improving Responsiveness, Bug Detection, and Delays in a Bureaucratic Setting: A Longitudinal Empirical IID Adoption Case Study, In XP 2010: Proc. of 11th International Conference on Agile Processes and eXtreme Programming, 2010.

Jishuo Yang: Literature Survey on Combining Digital Tables and Augmented Reality for Interacting with a Model of the Human Body, 2010.

Shelly Park, Frank Maurer: A Network Analysis of Stakeholders in Tool Visioning Process for Story Test Driven Development, In Proc. of 15th IEEE International Conference on Engineering of Complex Computer Systems, 2010.

Theodore D. Hellmann, Ali Hosseini-Khayat, Frank Maurer: Agile Interaction Design and Test-Driven Development of User Interfaces – A Literature Review, In Agile Software Development: Current Research and Future Directions, (Springer, Eds.), Springer, 2010.

Xin Wang, Frank Maurer, Robert Morgan, Josyleuda Oliveira: Tools for Supporting Distributed Agile Project Planning, In Darja Smite, Nils Brede Moe, Pär J. Ågerfalk: Agility Across Time and Space, Springer, 2010.

Andre Doucette, Carl Gutwin, and Regan Mandryk: A Comparison of Techniques for In-place Toolbars, In Proceedings of Graphics Interface, Ottawa, Ontario, Canada, pages 35-38, 2010.

Kevin G Stanley, Ian J. Livingston, Alan Bandurka, Robert Kapiszka, and Regan L. Mandryk: PiNiZoRo: A GPS-based Exercise Game for Families, In Proceedings of Future Play, ACM, 2010.

Ian Livingston, Regan Mandryk, and Kevin Stanley: Critic-Proofing: How Using Critic Reviews and Game Genres can Refine Heuristic Evaluations, In FuturePlay 2010, Vancouver, BC, Canada, pages 72-79, 2010.

Scott Bateman, Regan Mandryk, Carl Gutwin, and Robert Xiao: Investigation of Targeting-Assistance Techniques for Distant Pointing with Relative Ray Casting, Technical report, 2010.

Michael Haller, Jakob Leitner, Thomas Seifried, James R. Wallace, Stacey D. Scott, Christoph Richter,, Peter Brandl, Adam Gokcezade, and Seth Hunter: The NiCE Discussion Room: Integrating Paper and Digital Media to Support Co-Located Group Meetings, In CHI ’10: Proceedings of the 28th International Conference on Human Factors in Computing Systems, New York, NY, USA, ACM, pages 609-618, 2010.

Stacey D. Scott, Antoine Allavena, Katherine Cerar, Glenn Franck, Mark Hazen, Ted Shuter, Chris Colliver: Investigating Tabletop Interfaces to Support Collaborative Decision-Making in Maritime Operations, In ICCRTS 2010: Proceedings of 15th International Command and Control Research and Technology Symposium, CCRP, 2010.

Xin Wang, Frank Maurer, Robert Morgan, Josyleuda Oliveira: Tools for Supporting Distributed Agile Project Planning, accepted for publication, 2010.

Ali Hosseini-Khayat: Distributed Wizard of Oz Usability Testing for Agile Teams, Master’s thesis, University of Calgary, Department of Computer Science, 2010.

Shelly Park, Frank Maurer: A Network Analysis of Stakeholders in Tool Visioning Process for Story Test Driven Development, In ICECCS ‘10: Proceedings of 15th IEEE International Conference on Engineering of Complex Computer Systems, St. Anne’s College, University of Oxford, IEEE COMPUTER SOCIETY, 2010.

Gutwin, C., Graham, T.C.N., Wolfe, C., Wong, N. and de Alwis, B.: Gone But Not Forgotten: Designing for Disconnection in Synchronous Groupware, In Proceedings of the 2010 ACM conference on Computer Supported Cooperative Work, ACM, pages 179-188, 2010.

Smith, J.D. and Graham, T.C.N.: Raptor: Sketching Games with a Tabletop Computer, In Proceedings of FuturePlay, ACM, pages 191-198, 2010.

Doucette, Andre: The effects of tool container location on user performance in graphical user interfaces, Master’s thesis, University of Saskatchewan, Department of Computer Science, 2010.

Reynolds, L., Birnholtz, J., Luxenberg, E., Gutwin, C., and Mustafa, M.: Comparing awareness and distraction between desktop and peripheral-vision displays, In Proceedings of The Conference on Human Factors in Computing Systems, pages 3571-3576, 2010

Birnholtz, Jeremy, Reynolds, Lindsay, Luxenberg, Eli, Gutwin, Carl and Mustafa, Maryam: Awareness beyond the desktop: exploring attention and distraction with a projected peripheral-vision display, In GI ’10: Proceedings of Graphics Interface 2010 on Proceedings of Graphics Interface 2010, Toronto, Ont., Canada, Canada, Canadian Information Processing Society, pages 55-62, 2010.

Doucette, A., and Gutwin., C: On API usability: An analysis and an evaluation tool, Technical report, 2010.

Jeff Wilson and Robert Biddle: Collabortive Multi-Touch Locg Browsing, In Proceedings on International Symposium on Visualization for Cyber Security, IEEE, 2010.

Craig Anslow, Stuart Marshall, Ewan Tempero, James Noble and Robert Biddle: User Evaluation of the System Hotspot View Technique Using a Large Visualization Wall, In ACM Symposium on Software Visualization, ACM, 2010.

Shahedul Huq Khandkar and Frank Maurer: A Language to Define Multi-Touch Interactions, In Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, ACM, 2010.

Shahedul Huq Khandkar, S. M. Sohan, Jonathan Sillito, and Frank Maurer: Tool Support for Testing Complex Multi-Touch Gestures, In Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, ACM, 2010.

Shahedul Huq Khandkar and Frank Maurer: A Domain Specific Language to Define Gestures for Multi-Touch Applications, In Proceedings of the 10th SPLASH Workshop on Domain-Specific Modeling, ACM, 2010.

L. Vlaming, C. Collins, M. Hancock, M. Nacenta, T. Isenberg and S. Carpendale. Integrating 2D mouse emulation with 3D manipulation for visualizations on a multi-touch table. In Proceedings of the ACM Conference on Interactive Tabletops and Surfaces – ACM ITS’2010. ACM, pages 221-230, 2010.

Uta Hinrichs. Large Display Information Visualization in Public Spaces. In Extended Abstract for Doctoral Colloquium at the ACM SIGCHI conference on Designing Interactive Systems (DIS), August, 2010.

Ricardo Jota, Miguel A. Nacenta, Joaquim A. Jorge, Sheelagh Carpendale, Saul Greenberg, A Comparison of Ray Pointing Techniques for Very Large Displays. Proceedings of Graphics Interface – GI’2010, Ottawa, Ontario, Canada, ACM Press, 2010.

Thomas ten Cate, A Virtual Sandtray on a Tabletop Computer, Master’s thesis, University of Groningen, The Netherlands, November, 2010.

Lawrence Fyfe, Sean Lynch, Carmen Hull, Sheelagh Carpendale, SurfaceMusic: Mapping Virtual Touchbased Instruments to Physical Models, Proceedings of the Conference on New Interfaces for Musical Expression, 2010.

A. Tang, M. Pahud, S. Carpendale and B. Buxton, B. VisTACO: Visualizing Tabletop Collaboration. In Proceedings of the ACM Conference on Interactive Tabletops and Surfaces – ACM ITS’2010. ACM, pages 29-38, 2010.

Callele, D., Neufeld, E., Schneider, K., “A proposal for cognitive gameplay requirements,” Requirements Engineering Visualization (REV), 2010 Fifth International Workshop on , pp. 43-52, 28 Sept. 2010. doi: 10.1109/REV.2010.5625658

Callele, D., Neufeld, E., Schneider, K., “An Introduction to Experience Requirements,” Requirements Engineering Conference (RE), 2010 18th IEEE International , pp.395-396, Sept. 27 2010-Oct. 1 2010. doi: 10.1109/RE.2010.55

Saha, R. K., Asaduzzaman, M., Zibran, M. F., Roy, C. K., and Schneider, K. A. Evaluating code clone genealogies at release level: An empirical study. In Proceedings of the 2010 10th IEEE Working Conference on Source Code Analysis and Manipulation (SCAM) (2010), IEEE Computer Society, pp. 87– 96, 2010.

David Ledo, Nicolai Marquardt, Miguel A. Nacenta, Saul Greenberg, Application Programming Interface (API) for the Haptic Tabletop Puck, 5th Annual Students’ Union Undergraduate Research Symposium. (Calgary, AB, Canada), 1 page poster, 2010.

Evaluation of optimized staffing for feature development and bug fixing