Carl Gutwin
Ongoing Projects

A Development Framework for Peripheral Awareness

Awkward Embodiments: Proxemic Effects of Different Arm Avatars

Designing for Disconnection in Synchronous Groupware

Gamification for Surface Tasks

GAMS: A Game Framework for Multi-Surface Environments

Inexpensive Full-coverage Displays for the Office and Home
KinectArms

Player Balancing Techniques for Games

Reference Architecture for Multi-Surface Environments

Standards-Based Web Technologies for Real-Time Groupware

Supporting Handoff Above the Table

The DiscoTech Toolkit

The World as a Surface: Storing Digital Objects in Real-World Landmarks

Ubiquitous Cursor: Direct Cursor Feedback for Multi-Display Environments

UltraLux: Low-Resolution Full-Coverage Room Displays

Using Synthesized Audio to Improve Workspace Awareness in Distributed Groupware

Visualization of Complex Version-Based Collaborative Processes

.Networking and Shared Data Toolkit

Body-Based Input for Large Display Surfaces

Characterizing Gesture Patterns in Real-World Tabletop Collaboration

Collaboration over Maps on Tables

Improving Gestural Communication for Distributed Tables by Visualizing Gesture Height

Measuring API Usability

Providing Interactive Feedback for Multi-Surface Environments

TableTop Widgets: A Customizable Widget Library Designed for Tabletop Applications

Targeting Assistance for Distant Pointing

The Effects Of Tool Container Location On User Performance

WAMS: A Web Application Framework for Multi-Surface Environments